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PlayBasic is a Easy-To-Use programming language, designed for the creation of applications and primarly 2D video games for Windows computers.
PlayBasic was developed by game enthusiasts for game enthusiasts and incorporates more than 20 years experience in the field. Our aim is to produce a language that would give users great flexibility, with a solid feature set for rapid program development. We want everybody to experience the fun of game making again.
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Since PlayBasic is all about making games, it provides you with a
wealth of graphical features at your finger tips. Ranging from Mapping
(Creating worlds), Sprites, Image effects, Cameras,
Vector Shapes, Texture Mapping through to a full set of
traditional 2D vector art (Dots/lines/boxes through to polygons).
Sprite capabilities are one the most critical parts of a game
programming language. PlayBasics sprite engine not only supports
Rotation / Scaling / Flipping and Sprite Depth,
but it also includes various real time image manipulation effects such as
Alpha Blending (Variable, Additive, Subtractive), logical
masking through to Raster Bar and real time Colour
Replacement just to name a few.
But, what would good is a game making language be without a good collision
system ? Virtually useless ! So we've built in support for up to seven
different collision methods. Including Pixel Perfect Collision,
Rect, Rotated Rect, Circular , Polygonal,
Sliding and Sticky modes. Collision modes can be rotated /
scaled and even mixed. Allowing you to can mix vector collision modes with
pixel perfect collision and vice versa. Making PlayBasic's collision
system arguable the most advanced available !
The PlayBasic package comes with a comprehensive program code editor,
built in Debugger, Helper Tools and over 400 hundred examples to get you
started. Moreover, we are always open to your feedback ! - We want
PlayBasic to be as powerful, flexible and of course as much FUN as
possible.
For all the latest information on PlayBasic keep checking the home page and be sure to sign up on the
forums for live updates.
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