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DrawAllCameras | |
DrawAllCameras | |
Parameters: NONE | |
Returns: NONE | |
DrawAllCameras will render all the currently created cameras to their attached surfaces. The cameras will be drawn in order based upon their priority settings. Cameras with a low priority will be drawn before cameras with a For more information about cameras pease read the Camera tutorial in the About Section. FACTS: * When a camera is drawn it will automatically Sort and draw the Scene buffer items, so that items with the lowest Z depth will be drawn in front of items with a higher depth. * Cameras by default have CameraCLS backdrop enabled. |
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Example Source: Download This Example
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Related Info: | CameraBasics | CaptureToScene | CreateCamera | DrawCamera | NewCamera : |
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