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PositionCameraX | ||
PositionCameraX CameraIndex, Xpos | ||
Parameters: CameraIndex = The Index of the Camera that you wish to read from Xpos = The X coordinate where you wish to place this camera |
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Returns: NONE | ||
PositionCameraX sets the camera to a position along the Y axis in world space. The Y position is not affected, FACTS: * The cameras position relates the top left hand coordinate of the cameras viewport. * Camera positions are in World Space not Screen Space. Mini Tutorial: Create a camera, position it's along the X and Y axis. Displaying it's position each time.
This example would output.
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Related Info: | LimitCamera | LimitCameraBounds | MoveCamera | PositionCamera | PositionCameraY : |
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