GetFontBlendColour
BlendColour = GetFontBlendColour(FontIndex)
 
Parameters:

    FontIndex = The index of the font you wish to set the backdrop blend colour of
Returns:

    BlendColour = The backdrop colour this font should be blended with
 

      The GetFontBlendColour functions retrieves the Fonts backdrop blend colour.



FACTS:


      * Not all font types can react to DrawMode changes. See FontDrawMode for more about drawmodes.




 
Example Source: Download This Example
  // Load the standard windows Arial font
  LoadFont "Arial",1,32,0
  
  // Load the CRF version of this font
  AlphaFont=LoadNewFont("..\../Media/Arial.crf",0,0)
  
  
  
  Dim Colours(1000)
  For lp=0 To GetArrayElements(Colours(),1)
     Colours(lp)=RndRGB()
  Next
  
  
; Set the Blend colour for Font draw mode #2
  FontBlendColour AlphaFont,$ffff0000
  
  
  // Make an fx image the screen of the screen to draw every onto
  
  Screen     =GetFreeImage()
  sw               =GetScreenWidth()
  sh               =GetScreenHeight()
  Screen=NewFXImage(sw,sh)
  
  
  // Set the time when the demo will change the drawmode
  NextDrawmodeChange=Timer()+4000
  
  
  Do
     
     LockBuffer
     RenderToImage Screen
     
     // Clear or shadebox the backdrop
     Select GetFontDrawMode(AlphaFont)
         Case 0
             Cls RGB(0,0,0)
         Case 1
             c1=255
             c2=$304050
             c3=$a0a000
             ShadeBox 0,0,sw,sh,c1,c2,c3,c4
         Case 2
             Cls GetFontBlendColour(AlphaFont)
     EndSelect
     
     // Draw this message to the screen a bunch of times
     SetFont AlphaFont
     Test$="testing Fonttesting Fonttesting Fonttesting Fonttesting Font"
     
     Alevel=AlphaLevel
     Ypos=0
     For lp=0 To 40
        If Ypos<GetScreenHeight()
           Ypos=(lp+1)*25
           Ink Colours(lp) |  ALevel*$1000000
           Text 0,Ypos,test$+Str$(lp)
           ALevel=(ALevel+1And 255
        EndIf
     Next
     UnLockBuffer
     AlphaLevel=(AlphaLevel+1And 255
     
     RenderToScreen
     DrawImage Screen,0,0,false
     
     
     // Display what draw mode the font #2 is using
     SetFont 1
     SetCursor 0,0
     
     Ink $ffffff
     Select GetFontDrawMode(AlphaFont)
         Case 0
             Print "Font DrawMode [0] = Solid Render"
         Case 1
             Print "Font DrawMode [1] = Alpha Blend To Buffer"
         Case 2
             Print "Font DrawMode [2] = Alpha Blend To Colour"
     EndSelect
     
     //
     If KeyState(32Or Timer()>NextDrawModeChange
        D=GetFontDrawMode(AlphaFont)+1
        If d>2 Then D=0
        FontDrawMode AlphaFont,d
        FlushKeys
     NextDrawmodeChange=Timer()+4000
  EndIf
  
  
  
  
  Sync
  Loop
  
  
  
 
Related Info: FontBlendColour | GetFontDrawMode | GetFontHeight | GetFontMaskColour | GetFontName$ | GetFontStatus | GetFontStyle | GetFontType | GetFontWidth | LoadFont | MakeBitmapFont :
 


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