![]() ![]() ![]() |
|
PrepareFXimage | |
PrepareFXimage ImageNumber | |
Parameters: ImageNumber = The index identifier of this image |
|
Returns: NONE | |
PrepareFXimage convert an image into a pixel format that can be used with real time effects like Alpha Blending and Rotation. We highly recommended you read the Images and Sprites tutorials FACTS: * FX formatted images are stored in system memory. This image format doesn't preserve Alpha Channel even in 32bit pixel depths. See PrepareAFXImage for that. * The conversion process isn't real fast, so it's best to load the image in FX format directly, if you can. |
|
Example Source: LOGIN to Download This Example
|
Related Info: | CreateFxImage | CreateFxImageEx | DrawAlphaImage | DrawRotatedImage | LoadFxImage | NewFxImage : |
|
|||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() ![]() |
(c) Copyright 2002 - 2025 - Kevin Picone - PlayBASIC.com |