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LevelDrawMode | ||
LevelDrawMode MapIndex, LevelIndex, DrawMode | ||
Parameters: MapIndex = The Index of the Map you wish to set a levels render mode LevelIndex = The index of the level you wish to set to transparent DrawMode = The DrawMode that this level should use |
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Returns: NONE | ||
LevelDrawMode allow you to sets a levels combined draw mode. Draw Mode Bits %001 = Level Solid %010 = Level Transparent %100 = Level Animated FACTS: * Note Solid & Transparent draw mode bits can't be combined. Mini Tutorial: This example creates a maps level, and then draws the solid and transparent versions of this level at the mouse pointers current position, as if the level were a sprite.
This example would output.
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Related Info: | CreateLevel | CreateMap | DrawMap : |
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