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PokeInt | ||
PokeInt Address, IntegerValue | ||
Parameters: Address = The Address in memory where this data should be stored IntegerValue = The data you wish to store |
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Returns: NONE | ||
The PokeInt command will write a 32bit Integer value directly into memory. 32Bit Integer values range between 0 and 4,294,967,296 FACTS: * You can poke any memory location. * Care must be taken when writing/reading directly from memory. Attempting to access memory that is not part of your program will most likely cause your program to crash. * Also See Pointer Mini Tutorial: This example creates a bank, grabs this banks memory address (the address f the first byte in memory), pokes various test values and strings into memory, then finally reads them back.
This example would output.
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Related Info: | PeekByte | PeekFloat | PeekInt | PeekString | PeekWord | PokeByte | PokeFloat | PokeString | PokeWord : |
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