EXAMPLE SOURCE CODES


     This is a small collection of mostly game example source codes. These source codes are made available to help PlayBasic programmers kick start their game programming journey. Looking for more source code / tutorials & media, then remember to visit the PlayBasic Resource board on our forums.

Found #2 items by Tracy Zundel

 Rings

By: Tracy Zundel Added: May 1st, 2006

Category: All,Tutorials

Some pseudo-3D rings that utilize some basic sprite draw modes and also illustrate how to draw to an image (as opposed to directly to the screen) for faster alpha addition/subtraction.
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 Tracys Platform Blaster

By: Tracy Zundel Added: March 18th, 2006

Category: All,Platformer,Games,Demos,AI,Effects,Alpha Blending,Scrolling


    This is rather nice platform/shooter (with nice weapons + even roaming alien AI) written by a first time game programmer.

     The code was tested PlayBasic v1.62 / 1.63 (was originally written in PB1.33)

     This game example developed a few years ago now by an old member Tracy. Being his first game (his first program ever apparently) the game built from a combination of various tidbits that come with PlayBasic and lots of good old fashion fun and enthusiasm. Which has certainly transpired into a fun game demo.

       The interesting thing about this demo is that contains a bunch of sprite effects and as some really rather interesting weapons for the player.  You've no doubt seen the backdrop art before (the demo was originally built off the 2d platformer demo that comes with PlayBasic) , and most of the sprites are ripped unfortunately.  It's kind of bizarre as the player has different characters for different animations.   Walking is guy in a overcoat, flying it's a dragon.. 

     Anyway, Feel Free to be the next link in the chain and this code further !




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