|
This is a small collection of mostly game example source codes. These source codes are made available to help PlayBasic programmers kick start their game programming journey.
Looking for more source code / tutorials & media, then remember to visit the PlayBasic Resource board on our forums.
Found #6 items in Tutorials category
Timer Based Movement Tutorial
|
By: Kevin Picone Added: May 20th, 2007
|
Category: All,Tutorials
|
This tutorial (with examples) on how to implement a Timer Based Movement & Animation system (via interpolation) into your PlayBasic games & demos.
|
|
|
Download:
Login to Download
|
|
Rings
|
By: Tracy Zundel Added: May 1st, 2006
|
Category: All,Tutorials
|
Some pseudo-3D rings that utilize some basic sprite draw modes and also illustrate how to draw to an image (as opposed to directly to the screen) for faster alpha addition/subtraction.
|
|
Download:
Login to Download
|
|
Tile/Tilemap Tutorial for Beginners
|
By: Big C. Added: May 1st, 2006
|
Category: All,Tutorials,Maps,Beginners
|
This is a very basic Tutorial about Tiles and using them in a Tilemap... It shows you really the basics, so expect not too much.. but it could help you to understand the theory..
|
|
|
Download:
Login to Download
|
|
Simple Forumla/Expression Evaluation
|
By: Kevin Picone Added: January 27th, 2004
|
Category: All,Tutorials,Math
|
Ever wonder how the programming languages deciphers our formulas ? Well this tutorial with examples, is to going give the reader a crash course in building a simple, yet expandable formula evaluator. This method can be expanded to create your own language. But first things first.
|
|
Download:
Login to Download
|
|
Viewing Page [1] of [1]
Want More Source Codes?:
Release Type:
The source code & tutorials found on this site are released as license ware for PlayBasic Users. No Person or Company may redistribute any file (tutorial / source code or media files) from this site, without explicit written permission.
|
|