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This is a small collection of mostly game example source codes. These source codes are made available to help PlayBasic programmers kick start their game programming journey.
Looking for more source code / tutorials & media, then remember to visit the PlayBasic Resource board on our forums.
Found #9 items in Source Code category
Get Array Handle (HandleOf function)
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By: Kevin Picone Added: June 27th, 2020
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Category: All,Arrays,Source Code
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Get Array Handle (HandleOf function)
This function returns the HANDLE (The unique bank ID) from any Integer array that's passed into it.
dim table(100)
print handleof(table())
sync
waitkey
Psub HandleOf(me())
EndPsub Me()
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Scrolling terrain damage
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By: Ian Price Added: November 4th, 2006
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Category: All,Misc,Source Code
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An update of my "Worms style terrain damage" demo. This one now includes push-scrolling with the mouse. Press RIGHT mouse button to speed up scrolling. Otherwise, it's exactly the same
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Worms style terrain damage
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By: Ian Price Added: November 3rd, 2006
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Category: All,Misc,Source Code
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A simple but effective terrain destruction demo, with particles and user controlled destruction.
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Blend Modes Demo
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By: Alex777 Added: June 14th, 2006
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Category: All,Misc,Source Code
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Demonstrates the common layer (or image) blend modes. Includes an HSL Color Picker and text links for selecting modes. Users are encouraged to alter the code to place their own images in the top & bottom layers.
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Space nebulae generation
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By: Thaaks Added: May 23rd, 2006
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Category: All,Misc,Source Code
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Now you can generate space nebulae. Works best with sizes that are multiples of 2. Otherwise you might get fragments in the image... Colors are changeable of course, just replace them in the appropriate lines (easy to find in the code).
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Plasma generation
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By: Thaaks Added: May 18th, 2006
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Category: All,Misc,Source Code
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This is some random plasma generation, based on the midpoint displacement algorithm. I found it mentioned in some LudumDare game source code. Have a look at my website under Game development for more information. http://www.haaks.net/gamedevcode/index.html
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Open Ended Die Roller
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By: Alex777 Added: May 9th, 2006
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Category: All,Misc,Source Code
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Implements an open-ended die roller of the sort often found in strategy games and also demonstrates recursion.
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