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Platformer Pixel Collisions Via Ray Casting
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By: Kevin Picone Added: August 24th, 2009
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Category: All, Collision, Platformer
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This example demo's a platform game control system with acceleration, jumping, falling and collision. The collision is really the only interesting part, since it's using a 2 colour image for the collision environment.
The second version of the demo has been tweaked for the PlayBasicV1.64M revisions.
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Download:
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Release Type:
The source code & tutorials found on this site are released as license ware for PlayBasic Users. No Person or Company may redistribute any file (tutorial / source code or media files) from this site, without explicit written permission.
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