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Line Of Sight
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By: Kevin Picone Added: October 17th, 2008
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Category: All,AI,Demo
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The aim of this example is demonstrate an approach for performing line of sight calculations between game actors and the player within a world space.
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Download:
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Release Type:
The source code & tutorials found on this site are released as license ware for PlayBasic Users. No Person or Company may redistribute any file (tutorial / source code or media files) from this site, without explicit written permission.
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