An adventure game in the style of Flashback or Prince of Persia, it's a horror game with lovecraftian mythos influences. This section of the game takes place about 30+ minutes into the game (rough estimate). We chose this area to build first because it conveniently shows off some of the game's important features, and is a fairly linear area of the game - the rest of the game is more open to exploration. Controls are displayed on startup, you can customise to your preference from the options screen.
TIPS
* You have to open your inventory to equip weapons and turn on flashlights etc.
* Some enemies are smaller than others, you can't hit them when standing
* Pick up items by pressing down when standing over them
This has been in progress for a good few months (made longer due to a hard drive crash losing all my source code and forcing me to start from scratch... Cheesy).
one thing:
One of my friends is experiencing a black border around some of the games sprites (the save areas he can see fine, which are created with SpriteDrawMode 4 whereas the other sprites - hero and monsters - are made with SpriteDrawMode 2. Anyone know why this would be? So far it's only that one friend, though I have only had the game tested on like 3 people's machines...