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GetSpriteAlphaLevel | ||
AlphaLevel# = GetSpriteAlphaLevel(SpriteIndex) | ||
Parameters: SpriteIndex = The index of the sprite you wish to query |
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Returns: AlphaLevel# = The Alpha Blending level for this sprite. |
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The GetSpriteAlphaLevel function returns the current Alpha Blending level from this sprite. FACTS: * Also See SpriteAlphaLevel Mini Tutorial: This example creates a blank FX image, creates a new sprite, sets the sprite to alpha blend mode with a Alpha Blend Level of %50 (0.5). It then displays the sprite and the blend level.
This example would output.
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Related Info: | SpriteAlphaColour | SpriteAlphaLevel | SpriteDrawMode : |
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