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GetSpriteCollisionMode | ||
Mode = GetSpriteCollisionMode(SpriteNumber) | ||
Parameters: SpriteNumber = The Index of the sprite you wish to query |
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Returns: Mode = The Collision Mode value |
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The GetSpriteCollisionMode function returns the current collision mode value of this sprite. FACTS: * See SpriteCollisionMode Mini Tutorial: This example creates a sprite, then displays the default collision state, collision class and Collision mode values from it.
This example would output.
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