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GetSpriteX | ||
Xpos = GetSpriteX(SpriteIndex) | ||
Parameters: SpriteIndex = The index of the sprite you wish to query |
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Returns: Xpos = The current X position of this sprite |
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The GetSpriteX function returns a sprites current X position. FACTS: * Also see PositionSprite, MoveSprite Mini Tutorial: Create a sprite, set it's XYZ positions, then read and display its position to the screen.
This example would output.
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