This is a small collection of mostly game example source codes. These source codes are made available to help PlayBasic programmers kick start their game programming journey.
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Found #3 items in PLatformer category by Kevin Picone
This example demo's a platform game control system with acceleration, jumping, falling and collision. The collision is really the only interesting part, since it's using a 2 colour image for the collision environment.
The second version of the demo has been tweaked for the PlayBasicV1.64M revisions.
This is a more advanced platform game collision example. The example makes use the PB's built in world collision support. The example supports for things like sloped floors, falling, jumping and wall collision. Could be tweaked into a game engine. But that's for the 'user' Have fun !
This demo is based upon the original 2D platformer example from the PlayBasic example pack, the only difference is that this version projects the 2D scene into 3D space. This lets the player view the 2D game in a 3D space.
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