I originally wrote this demo 20 years ago in #DarkBASIC so it's fitting today to bring to #PlayBasic in full glory
The code is basically the same; visually i've added alpha addition to the lines and a globe to the line head with an alpha multiply pass to fade previous pixel date away.
I did tweak the line logic also so that rather than randomly jump between directions it'll interpolate between them. Giving a more curved motion the lines..
In this edition we've added smoother motion of the fire lines with alpha addition and rendering a circle to show the head of the line as well as a pass of alpha multiply.
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