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GetSpriteImpactObject |
Index = GetSpriteImpactObject(SpriteIndex) |
Parameters: SpriteIndex = The Index of the sprite you wish to query |
Returns: Index = The world element index this sprite last collided with |
The GetSpriteImpactObject function returns Object Index that this sprite last collided with. FACTS: * In Sliding Collision World mode, GetSpriteImpactObject returns the index of the element within the world buffer this sprite hit. |
Related Info: | GetSpriteCollisionWorld | GetSpriteWorldImpact | SpriteCollisionMode : |
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