Camera / Tutorials
 
 
Images Tutorials - Getting the best performance
Sprites Sprite Tutorial - Understanding Sprites
Maps Maps Tutorial
CameraBasics Camera Tutorial - An overview of how cameras work
 
Camera
 
 
 
 
Camera / Creation
 
 
CreateCamera Create a Camera
GetFreeCamera Get a Camera that is free to be used
NewCamera Dynamically Create a new Camera
 
 
Camera / Deletion
 
 
DeleteAllCameras Delete All Cameras
DeleteCamera Delete a Camera
 
 
Camera / Drawing A Camera View
 
 
DrawAllCameras Draw All Cameras
DrawCamera Draw a Camera
 
 
Camera / Draw Order
 
 
CameraSceneSort Disable/Enable scene sorting through the camera
 
 
Camera / Control Draw Order
 
 
CameraPriority Set the Draw priority of this camera
GetCameraPriority Get the cameras current draw priority
 
 
Camera / Size & Viewport
 
 
CameraViewPort Define the size of a camera view port
GetCameraHeight Get a Cameras Viewport Height
GetCameraViewPortX1 Get the Top Left X hand coordinate of a cameras display area
GetCameraViewPortX2 Get the Bottom Right X hand coordinate of a cameras display area
GetCameraViewPortY1 Get the Top Left Y hand coordinate of a cameras display area
GetCameraViewPortY2 Get the Bottom Right Y hand coordinate of a cameras display area
GetCameraWidth Get a Cameras Viewport Width
 
 
Camera / Backdrop
 
 
CameraCls Enable the cameras Auto CLS (Clear Screen)
CameraClsColour Set the Camera Auto CLS Colour
GetCameraCls Get a Cameras Auto CLS state
GetCameraClsColour Get a Cameras Auto CLS Colour
 
 
Camera / Collision & Intersection
 
 
PointOverCamera Check if a point is over a cameras viewport
 
 
Camera / Positioning & Movement
 
 
GetCameraX Get a Cameras current X position
GetCameraY Get a Cameras current Y position
MoveCamera Move the Cameras position
PositionCamera Set the Cameras X and Y position
PositionCameraX Set the Cameras X position
PositionCameraY Set the Cameras Y position
 
 
Camera / Limit Movement
 
 
GetCameraLimit Get the state of LimitCamera
GetCameraLimitX1 Get the X1 (Left) limit of a camera movement
GetCameraLimitX2 Get the X2 (Right) limit of a camera movement
GetCameraLimitY1 Get the Y1 (Top) limit of a camera movement
GetCameraLimitY2 Get the Y2 (Bottom) limit of a camera movement
LimitCamera Limit a camera movement to within a region
LimitCameraBounds Define the region within which the camera movement is limited
 
 
Camera / Attached To Surface
 
 
GetCameraSurface Get the surface this camera is attached to
 
 
Camera / Visible
 
 
CameraVisible Enable the a cameras drawing (visibility)
GetCameraVisible Check if a camera is visible (being drawn)
 
 
Camera / Status
 
 
GetCameraStatus Get a cameras current status
 
 
Camera / Quantity
 
 
GetCameraQuantity Get the Max Number of Cameras Available
 
 


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