|
QuadC | |
QuadC x1, y1, x2, y2, x3, y3, x4, y4, Colour | |
Parameters: x1 = X coordinate of point 1 y1 = Y coordinate of point 1 x2 = X coordinate of point 2 y2 = Y coordinate of point 2 x3 = X coordinate of point 3 y3 = Y coordinate of point 3 x4 = X coordinate of point 4 y4 = Y coordinate of point 4 Colour = The RGB colour value this polygon is drawn in |
|
Returns: NONE | |
QuadC draws a filled quad to the current surface using the current Inkmode FACTS: * The QuadC filler only supports convex polygons. * QuadC does not effect the current INK colour, and is drawn using the current InkMode * QuadC will render to the current surface, except when the user has either CaptureToScene, or CaptureToWorld activated. In either situation the drawing request will be added to the scene or world queues. Mini Tutorial: This example draws two filled quads to the screen.
|
Related Info: | GouraudQuad | GouraudTri | Quad | TextureQuad | TextureTri | Tri | TriC : |
|
|||||||||||||||||||||||||||||||||||||||
(c) Copyright 2002 - 2024 - Kevin Picone - PlayBASIC.com |