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SpriteLocalFloat | ||
SpriteLocalFloat SpriteNumber, Offset, FloatValue# | ||
Parameters: SpriteNumber = The Index of the sprite you wish to attach the data to Offset = The offset address to place this data FloatValue# = The value to wish to write |
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Returns: NONE | ||
SpriteLocalFloat writes a 32bit Float value into a sprites local data bank. FACTS: * Floating Point Values are 32bit, so they require 4 bytes of memory to store them. * See CreateSpriteLocals Mini Tutorial: This example creates and deletes a local data bank from a sprite.
This example wouldoutput something like this.
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