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SpriteLocalString | ||
SpriteLocalString SpriteNumber, Offset, String$ | ||
Parameters: SpriteNumber = The Index of the sprite you wish to attach the data to Offset = The offset address to place this data String$ = The value to wish to write |
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Returns: NONE | ||
SpriteLocalString writes a String into a sprites local data bank. FACTS: * Strings are limited to a max length of 65535 characters. Each character takes one byte of memory. * See CreateSpriteLocals Mini Tutorial: This example creates and deletes a local data bank from a sprite.
This example wouldoutput something like this.
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